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Environment projects

London Storefront Project

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The London Storefront is a passion project I am leading with a few other teammates I recruited from the VIZ program. One of the major things I love is architecture, and building worlds with unique characteristics. This early realization propelled me to fuse the love of architecture with my skills as a 3D environment modeler. I came up with the concept for the lovely storefront, throughout our project we have transformed our store several times. Finally settling on "Fruits and Flowers" to give our little place an adorable and inviting presence. All of the models are mine and created with Autodesk Maya.

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Software: Maya, Substance Painter, Renderman

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life is Strange Recreation

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Fall 2020, my team and I recreated this game environment for Unreal Engine. This is from the 2015 game - Life Is Strange. As one of the project manager I led the team of 5 by assessing goals and expectations and helping in the gray areas my team needed. I created a lot of fun props and furniture while texturing them and making sure they were easily accessible when transferring over to Unreal Engine. 

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